Friday, September 29, 2023

Deadly Curiosities Deadly Curiosities Book 1 by Gail Z. Martin Genre: Supernatural Mystery Adventure

  


Deadly Curiosities is an action-packed thrill ride full of magic, restless ghosts, infernal creatures, haunted places, dangerous curios, found family, loyal friends, secret history, and plenty of adventure!

Deadly Curiosities

Deadly Curiosities Book 1

by Gail Z. Martin

Genre: Supernatural Mystery Adventure

Some family heirlooms are to die for.

Welcome to Trifles & Folly, a store with a secret. Proprietor Cassidy Kincaide’s psychic gift lets her know the history and magic of an object by touching it. Cassidy and her friends—including Weaver witch Teag and her vampire business partner Sorren—save the world from vengeful ghosts, dark magic, hidden monsters, and things that go bump in the night.

When a trip to a haunted hotel unearths a statue steeped in malevolent power, and a string of murders leads to the abandoned old Navy yard, Cassidy, Teag, and Sorren discover a diabolical plot to unleash a supernatural onslaught on their city.

It’s time for Cassidy and her team to handle the “deadly curiosities” before it’s too late.

Deadly Curiosities is an action-packed thrill ride full of magic, restless ghosts, infernal creatures, haunted places, dangerous curios, found family, loyal friends, secret history, and plenty of adventure!


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Vendetta

Deadly Curiosities Book 2

Immortals never forgive, never forget.

Sorren has spent centuries shutting down the plans of powerful immortals, dark warlocks, fallen angels, and supernatural creatures. He’s a vampire working with paranormal allies to protect a world that doesn’t know the dangers that prowl the shadows. Now an enemy from his past is picking off everyone Sorren cares about, destroying his sanctuaries, and making it clear that Sorren will be the final target of a magic-fueled vendetta.

Cassidy Kincaide runs Trifles & Folly in modern-day Charleston, an antique and curio shop with a dangerous secret. Cassidy can read the history of objects by touching them and along with her Weaver witch friend Teag, Sorren, and their allies, they get rid of cursed objects and keep Charleston and the world safe from supernatural threats.

The clock is ticking. Old power stirs, the kind that hasn’t been seen in centuries, waking from slumber and hungry for vengeance.

This sort of evil can’t be destroyed—but it can be contained, and that’s what Sorren and his allies did long ago. Now, the evil has returned, even stronger and craftier than before. Cassidy, Teag, and Trifles and Folly are in the crosshairs against an unknown enemy with strong magic and significant resources and to win they’ll have to put their lives—and souls—on the line. Can they help Sorren fight a deathless foe from centuries past, or will they see everything they love go down in flames?

Vendetta is an action-packed thrill ride full of magic, restless ghosts, infernal creatures, haunted places, found family, cursed paintings, old Norse magic, demigods, vampire politics, fallen angels, loyal friends, secret history, and plenty of adventure!


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Tangled Web

Deadly Curiosities Book 3

Zombies rise in Charleston cemeteries, dead men fall from the sky, and the whole city succumbs to the “grouch flu.” 

Cassidy Kincaide runs Trifles and Folly in Charleston, an antiques and curios shop with a secret history of ridding the city of cursed objects and keeping the world safe from supernatural threats.Cassidy’s magic can read the history of an object with a single touch. Her best friend Teag is a Weaver witch, and her boss, Sorren, is a 600 year-old vampire.

Now a vengeful dark witch is gunning for Teag and planning to unleash an ancient horror.

Cassidy, Teag, and Sorren—and all their supernatural allies—will need magic, cunning, and the help of a Viking demi-goddess to survive the battle with a malicious Weaver-witch and an ancient Norse warlock to keep Charleston—and the whole East Coast—from becoming the prey of the Master of the Hunt.

Tangled Web is an action-packed thrill ride full of magic, restless ghosts, infernal creatures, haunted places, found family, vampire politics, old Norse magic, Wild Hunt, loyal friends, secret history and plenty of adventure!

Book Three in the Deadly Curiosities series.

There are plenty of spooks and magic to keep the action fresh. From page one to the big finale, the plot gallops along at a good pace.”—Cats Luv Coffee on Tangled Web


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Inheritance

Deadly Curiosities Book 4

Stolen magic. Infernal creatures. A cursed heir to a warlock dynasty. Supernatural suspense.

Caribbean ghosts terrorize Charleston and rack up a body count. Then Beckford Pendlewood, the heir to a powerful family of dark warlocks, shows up raving about a bound demon locked in a lost box and begs sanctuary.

Cassidy Kincaide can read the history of objects by touching them. She and her allies use magic and paranormal abilities to keep Charleston and the world safe from supernatural threats.

Can Cassidy and her friends find the demon box, stop the killer ghosts, and break the Pendlewood curse before Beckford’s murderous cousins and the vengeful demon destroy them all?

Inheritance is an action-packed thrill ride full of dark magic, infernal creatures, demons and demigods, haunted places, found family, witch dynasty politics, loyal friends, Caribbean ghosts, secret history and plenty of adventure!

Book Four in the Deadly Curiosities series. A supernatural mystery adventure.

This story starts out right in the thick of it with loads of action, and doesn’t let up until the final pages.”—Drops of Ink on Inheritance


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Legacy

Deadly Curiosities Book 5

A dark witch dynasty. A malicious, immortal undersea place-spirit. Eternal guardians who wagered their souls to protect Charleston.

Omens of impending disaster have the city on edge. Tremors warn of earthquake risk, while a potentially catastrophic storm gathers strength over the ocean and heads for land.

A last-man-standing promise among elderly veterans creates a dangerous inheritance involving an imprisoned, wish-granting goblin. A sea captain and a swashbuckler worked blood magic to protect Charleston from an ancient evil with a spell that bound their souls and their descendants to the task, but danger looms as its power fades. The head of a witch family wants artifacts and secrets—and he’ll do anything to get them.

Cassidy Kincaide runs Trifles and Folly, an antique and curio store where her touch magic helps get cursed and haunted objects out of the wrong hands. More than once, she and her allies have saved the world from supernatural threats.

The clock is ticking for Cassidy and her friends to stop the dark warlock, capture the goblin and restore the guardian spell before a malevolent ancient entity takes its vengeance on Charleston and the coast. It’s going to take all the magic, courage and quick thinking they can muster—and for once, that might not be enough.

Legacy is an action-packed urban fantasy paranormal thrill ride full of dark magic, infernal creatures, goblins and demigods, haunted places, pirate ghosts, found family, witch dynasties, loyal friends, Voudon spirits, secret history and plenty of adventure.

Book Five in the Deadly Curiosities series.


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Gail Z. Martin writes urban fantasy, epic fantasy, steampunk and more for Solaris Books, Orbit Books, Falstaff Books, SOL Publishing and Darkwind Press. Urban fantasy series include Deadly Curiosities and the Night Vigil (Sons of Darkness). Epic fantasy series include Darkhurst, the Chronicles Of The Necromancer, the Fallen Kings Cycle, the Ascendant Kingdoms Saga, and the Assassins of Landria.

Together with Larry N. Martin, she is the co-author of Iron & Blood, Storm & Fury (both Steampunk/alternate history), the Spells Salt and Steel comedic horror series, the Roaring Twenties monster hunter Joe Mack Shadow Council series, and the Wasteland Marshals near-future post-apocalyptic series. As Morgan Brice, she writes urban fantasy MM paranormal romance, with the Witchbane, Badlands, Treasure Trail, Kings of the Mountain and Fox Hollow series. Gail is also a con-runner for ConTinual, the online, ongoing multi-genre convention that never ends.


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